Use cases

Sheencast by use case

The product is the same in every room; what changes is which templates you start from and how you schedule them. These pages cover the three we are asked about most.

Waiting room screens

A waiting room screen has one job that actually matters, and it is not entertainment: it is telling someone how much longer, so they can stop wondering.

Retail and storefront screens

A retail screen competes with the product it is standing next to, which is a harder brief than most signage: if the screen is more interesting than the shelf, it is doing the wrong job.

School and campus screens

The screen in a school entrance is read by three different audiences in the same minute — students, staff and a visitor who has never been in the building — and most of them fail because they are written for only one.

Warehouse and production floor screens

A screen on a production floor is read at distance, in motion, by someone who has about two seconds to spare — which rules out most of what looks good on a designer's monitor.

Hotel and hospitality screens

Hotel screens are answering questions a guest would otherwise have to ask at the desk, which makes their value easy to measure: count what reception stops being asked.

Digital menu boards

Menu boards are the case where digital pays for itself fastest, because the thing you change most often — a price — is the thing print makes hardest.

Office and lobby screens

A lobby screen has two jobs: answer the question a visitor is about to ask at the desk, and tell the people who work there something they need to know.

Gym and studio screens

The screen most gyms actually need is the one by the door showing what is on today, and the thing it replaces is a laminated sheet that is one cover instructor out of date.